AMANDA LYNN
writer & game developer
OPEN TO WORK!
OH, HI, HELLO! 👋🤓
I'm an 18-year veteran of the games industry specializing in GAME WRITING, NARRATIVE DESIGN, and CREATIVE DIRECTION.
My bailiwicks:
1✍️
GAME WRITING & STORYTELLING
...character-driven, compelling, and captivating stories that keep players engaged over single sessions and entire arcs alike...
2💻
CONTENT DESIGN & IMPLEMENTATION
...technically-savvy quest/mission/level design in Unreal and Unity that makes full use of Blueprints, YarnSpinner, ink, and proprietary scripting languages to program interesting interactivity...
3🛠️
STORY SYSTEMS & PIPELINES
...someone who can speak the language of engineers to help build storytelling systems (and implementation tools), and collaborate with multidisciplinary teams to drive efficient story content pipelines...
4🎨
CREATIVE DIRECTION
...UX-driven creative direction that leverages the full gamut of art, design, audio, mocap, VO, marketing, and community management to tell cohesive stories in-game and out...
5👩🏫
NARRATIVE LEADERSHIP
...radically candid people management, experience-honed craft mentorship, and astute project leadership that prioritizes achievable scope and profitability...
6🎮
AUTHENTIC GAMER PASSION
...a lifelong wide-ranging gamer with sick Beat Saber skills and sweet Zelda tattoos.
Say Hello!
Fill out the form (your info won't be sold or spammed) or send an email: amanda@amandalynn.ink.
In the Media
News, fanfare, and behind-the-scenes of some of the games I've worked on!
Game Theory (18.9M Subscribers) digs into Lily's Garden
Client & Colleague Testimonials
Read 'em all on my LinkedIn!
"Amanda can jump seamlessly between creative writing, technical implementation, leadership and so much more."
"While being a consummate professional, Amanda also brought a great energy to our project, often riffing on ideas with the team in a fun 'Yes, and!' back and forth."
"My best summary of Amanda is that she has an awe-inspiring number of talents."
"More than anyone I've ever met, Amanda embodies that central tenet of narrative design: to champion the cause of narrative in video games. "
"Amanda is a gem, she will write the next big hit game someday."
"An absolute professional and expert in her field."
"She is a *stalwart* guardian of the game's vision."
"She is a wonderful mentor and I would work with her again in a heartbeat!"
"She will lift the quality in the writing of the products she works on to rival the best in the industry."
"She’s an extremely talented writer with a knack for bringing deep characters, themes and plots to life no matter the constraints she’s working with."
"You should hire her immediately, but be warned: if you do, I will come kill you and take her back the very second a full time position opens up here."
Site Index: