I'm a 17-year veteran of the games industry specializing in GAME WRITING, NARRATIVE DESIGN, and CREATIVE DIRECTION.
GAME WRITING & STORYTELLING
...character-driven, compelling, and captivating stories that keep players engaged over single sessions and entire arcs alike...
CONTENT DESIGN & IMPLEMENTATION
...technically-savvy quest/mission/level design in Unreal and Unity that makes full use of Blueprints, YarnSpinner, ink, and proprietary scripting languages to program interesting interactivity...
STORY SYSTEMS & PIPELINES
...someone who can speak the language of engineers to help build storytelling systems (and implementation tools), and collaborate with multidisciplinary teams to drive efficient story content pipelines...
...UX-driven creative direction that leverages the full gamut of art, design, audio, mocap, VO, marketing, and community management to tell cohesive stories in-game and out...
...radically candid people management, experience-honed craft mentorship, and astute project leadership that prioritizes achievable scope and profitability...